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1. Hi there! What's your name? Want to introduce yourself?

My name is Ben. I live in Australia so I'm probably in the future.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did but I didn't finish. I think I just burned out last time and got distracted. Using this one as an excuse to work on a project and possibly help out other people using the same tools I am.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I'm a fan of most games. I got into gamedev mostly cause I like making silly little things.

4. Do you have experience with game development? What did you do/with what engine?

Mostly have experience using the Godot engine, and a little bit of Unity.

5. Tell us about something you're passionate about!

I like swords. I do a lot of HEMA cause I'm a nerd about it.

6. Any advice to new jammers (if you're a veteran)?

Scope as small as you can while still having what makes the game tick.

Because the jam is a relatively long period of time, you have the opportunity to scrap things and start again. You will do something twice as fast the second time you do it so don't be scared about having to repeat stuff if you do end up starting over.

You will spend 90% of your time making the game and then another 90% polishing it, so don't expect immediate results.