0 (cont.):
This points to the power of empathic perspective-taking and listening in not just self-discovery, but realizing one's self as emerging through constructive entanglement with imagined others. The empty room is filled through the ethical interplay of voices in making meanings that transcend solitary interiority.
As PCs enact abilities and leverage their statistical strengths during gameplay, this provokes opportunities for embodied conversations between the PC and personified manifestations of the player—err—ur-character's inner attributes (naturally).
For example, when a PC draws on their high shivers score in a tense window gazing, this could be dramatized as their latent "Shivers" facet emerging as an NPC ally, whispering widowed words or otherwise ablating the PC's associative and hermanutical resources.
Or if a PC's low intelligence score causes them to skim over an unexplored if crucial claim, their personified "Reaction Speed" may appear mocking their foolishness (pushing the PC to either develop that mental stat or else rely on complemetary strengths).
In this way, overt characterization of the PC's capacities and inclinations allows for roleplay entering a character's inner landscape. The empty room becomes populated with fragmentary NPCs embodying distinct skill sets, energies and ways of framing — and critiquing other NPCs framed — challenges.