hey. your game plays well. Nice pixel art and animations.
The combat is excellent.
The only issue IMO is the key mapping.
WASD for movement is fine. But 7,8, 9, <space> and <shift> for actions is a little uncomfortable and counter intuitive. The keys are all over the place and I need to do a bit of stretching to hit the right keys when I need to. Also pressing <shift> rapidly brings up sticky keys on my system. If you put the action keys as I,O,P and K instead, it would make more sense ergonomically, as both my hands would be positioned close enough to each other.
EDIT : Nevermind. I just discovered that you can customize the key mapping. :D
Other than that:
- it might be nice to have save points or the ability to save and load games.
- enemy health bars appear to be made with the default draw function in Gamemaker. Maybe you could use some sprites instead.
- tile work needs more work
- whats up with the tree attacking me? lol.
Anyway, good work. Hope you continue developing this.