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Thanks for playing, I hope you enjoyed! 

  • I am confused by what you mean with "if you don't move you can't attack", as you can just click the same tile the unit is currently in and then attack without the unit moving to a different tile.
  • With the enemy's movement grid, it only appears when the mouse is highlighted over that enemy. I chose to add it specifically because it makes the strategy decision making easier.
  • As for the visual and sound effect feedbacks, those are definitely the first thing I'll work on if I develop this further.

Thank you for the detailed feedback!