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Thank you much!

This was one of my first attempts at making a longer and more epic RM Horror game. While I like the final result, I reckon the game has many flaws and instances of poor game design, such as: innecessarily long corridors; lack of maps; lack of indications; badly designed health and sanity systems; the tiles collision bugs such as the one you mentioned, etc. Still, I learned a lot from this game and I really like the monsters (I like Helga so much I put her in A House for Alesa 3, so she's probably my favorite among the monsters I've created)

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Don't be Too hard on yourself with it being your first time. The maps were big which led to you having to do a lot more checking of every nook and cranny to make sure you got everything , the puzzles were a bit simple however your mechanics that you used were at the top of their prime  when RPG Maker horror games were really big. in my recording I mentioned it gave me Ao Oni and Desert nightmare vibes. the long hallways left me trying to guess if it was a puzzle i needed to solve or to speculate what would come next!  Though i have  only played the House for Alesa series other than this, I have seen a lot of your games played by Manly Badass Hero and i follow you on itch cause I enjoy your work.

Whenever I play your games if I find anything ill be sure to leave a comment because id love to see you grow, its been far too long since I've seen RPG horror games this good with so much potential. not since 2010

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Thank you so much, I really appreciate it! : D