I wanted to like this game. The story is interesting and the art style is eye catching. The songs are really well done and the animations are very appealing. The gameplay itself needs a little more time in the oven.
The difficulty curve is too sharp and there is basically no tutorial. Once you get used to the controls and what buttons you need to press, there are quirks the game has to prevent you from being good. On the segments with the double lines, there is almost no time to react when the indicator switches from the top to the bottom. It's almost a guessing game. A simple fix could be making another head come in from the left like it does with the top line. It also seems like there is some input delay with my controller (using a dualsense wired). The lag config seems to only be for matching the visuals and audio, so adjusting that won't help the input delay. After fixing those issues this will be a really solid game
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i agree completely, like the controls make sense but the game does not give you enough time to get used to them. like i assumed that it would start off really easy and get progressively more difficult, but it just jumps straight into a pretty difficult song right away with no time to acclimate to the controls at all. and i also agree with it being a pure guessing game, where other similar games give you time to react.
other than that, i love the look and feel; music is actually amazing.
gameplay leaves much to be desired tbh, its practically impossible to hit anything correctly.
Not sure if there's anything I can do about your controller's input delay unfortunately, this doesn't seem to be an issue for the controllers I've done testing with (Xbox One, Switch Pro, and Dualshock 4), but I'll try to look into it when I can. If I may offer advice for double lines as of now, try to remember that the icon always just moves down to the next line as soon as it reaches the end of the first one. Thanks for the thorough feedback!