Solid entry, the concept is well executed and easy to understand. Controls were intuitive to understand, music was looping well and overall art animation were fluid! It was just sometimes a bit hard to spot the collectible from the ennemies, and ennemies have a similar color palette to the background, making it a bit hard to see sometimes.
Otherwise, I enjoyed playing your game, nice one!
Would love to see different stages and ennemies if you update it one day!
Viewing post in DragonPetals jam comments
Yep, the background and the collectibles are 2 things that do need a major revamp. I'm thinking a full revamp of how the bg works (semi-monochromatic shmups like this ought to have a simpler bg really), and as regards the petals to make them stand out a bit more by both adding a white outline to them as well as making the player attract them if they're near them. Thanks for the feedback, I'm def planning on a 1.1 of the game!