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Simple fun game. Controls could use a little improvement. Just a little bit of acceleration would go a long way. Tapping a movement key and immediately traveling at top speed makes maneuvering around projectiles a bit difficult

That's very fair. I wanted to make the game a bit more of a very casual, easily understandable SHMUP so I did away with things like visible player hitbox, focus mode, etc. Replacing the missing bullet hell stuff with some acceleration on the player controls is a great idea.

I'm very likely to make a 1.1 due to how quick and simple it would be to improve so many things in the game, so I'll be definitely be implementing that + a bunch of other quality of life features.