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Nice character artwork especially the main character! The grappling felt a bit weird at some points, but its understandable in this state. Also felt tricky to know if your hits were damaging the enemies too.  You could also walk right out of the level before defeating the boss, a gate only unlocked by defeating the boss might help with this.

Thanks for the feedback! Yeah the grapple is definitely not working quite as intended, we were thinking of making it a little more limited in scope and adding a dash mechanic to focus combat around, curious what people think?