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(1 edit)

Ok. So this game feels very undercooked. The grappling is awkward, the movement feels jank, a lot of the impact feels lacking, the music doesn't show up until at a certain point, the enemy's attack patterns isn't bad but its too one note. The fun factor isn't exactly there for me, there's little hook for me to latch onto with this game. 

Design wise, I guess its okay but the spritework and the character design feels very inconsistent with each other.

You might need to keep working on this. I apologize for the critical feedback, but I would be insincere if I say this is an amazing experience when it isn't for me.