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(1 edit) (+1)

Hello, I have encountered a soft-lock glitch in the mansion.

There is a part where you need to start 4 generators to power-up an elevator. In the  room of the 4th one, there is a huge block that can push you down a hole that sends you back to the first floor.


I happened to get caught by this enemy after throwing a bomb on screen, bomb that was not taken by the block (it was further to the right, next to those ghost-like enemies). As a result, I fell back to the first floor, but since I had thrown a bomb, I couldn't use the Bomb spell any longer!

I tried quitting the game and relaunching my file, but I still couldn't use the spell. I managed to reset the variable by going into the save files and setting the "bombs_wait" variable back to 0, but I guess the situation could happen if you exit a room while a bomb is still active on screen?

Anyway, I wouldn't recommend saving the "bombs_wait" to the save file as I do not really see any case where it would be helpful to save the fact that the player just threw a bomb :)

There also were a few instances where the spawn location after using a ladder to get to the underground part of the castle weren't the right one: the first time I exited the place I returned to the room with the clock, and at one point using the ladder from the top-floor made me appear at the wrong ladder in the underground. Nothing ground breaking, but just to let you know!

(1 edit)

Good morning, Linky439!

Thank you so much for documenting this one with so much detail, as well as the letting me know that that variable "bombs_wait" was being saved. This was something I definitely overlooked, and I will remove that pronto from my save script! :D

Again, thank you so much for finding it! And thank you for doing some extra investigating with the save files.

I will get a fix out this weekend (most likely today) that will fix that issue as well as the variable being saved. I have a new build I was going to be uploading today anyway, but it won't be a problem to go ahead and get this fixed as well.

Thanks again!! :D

EDIT: I was able to get this bug fixed, along with a few other tweaks, and a new installer is now live! :)