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(+1)

You have something with the visual. It maybe needs a little more polish (not sure how), but it has the potential to look really amazing I think. I really had fun playing the game. Maybe a crosshair to indicate where I am aiming and a hit indicator giving visual feedback of when an enemy is hit would be nice to have. For this the map size seemed fine, but I didn't realize that the edge of the map had drop initially, so I kept falling down. Maybe the white small wall around the edges could be a little different color to make it obvious that there is a fall. The powerups definitely add a lot. All in all great job, need some audio and some more polishing and this will be a great game. 

(+1)

Thank you for the feedback! You are definitely right about needing something to help aim and know if something is getting hit. For the next update I am planning on adding an android arm and some other visuals should help give an idea where the projectiles are going.  I will also be sure to do something about making known if the player is approaching the edge of the map!