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As others have said, I like the idea of losing abilities as a mechanic in the game. It gives a nice twist on the normal progression mechanic. 

I found the game fairly easy to get through even without attacking anything. This is mostly to do with the low damage the enemies did, even when I was bouncing off them.

The movement and response felt really nice, easy to handle and control. 

One maybe bug I found was hitting enter again after the game started seemed to finish the game (got a "Thanks for playing" screen) and I had to restart the game.

THANK YOOOOUUU!! We appreciate your kind words!!

Thanks! The game was actually planned to be much harder but we ran out of time to add checkpoints haha. We wanted players to experience the whole game, which would be frustrating if they had to restart the game after every death.