Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you for your affirmation and feedback :)

In the previous version, there was a similar design (e.g., In level 2, the energy collection rate is twice as in level 1), but we removed it after updating the castle's energy collection rate upgrade. We'll try for better balance in future designs,  perhaps by limiting the maximum energy in each level.

Feel free to share any other thoughts or suggestions you may have.
Thank you very much!