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(1 edit) (+2)

So this game's aesthetics are distinct and unique. I like the jagged triangle-esque style you're going for. However, the controls were a bit jank, the cutting feels awkward and the whole style feels a wee bit off. I don't know if I like it at all. I know this is still in development, so I won't be too harsh on it. For what its worth, the standout is definitely the unique style.

Also the UI for the health bar is not very clear. I see the bottom side had a break string attached to it but there's no good indicator of it as a HP bar to be honest. Anyone not in the know could have seen it and interpret it differently unless you play it multiple times.