Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

I really liked the aesthetic, the world, the dialogs and the gravestones are witty and absurd i loved them ! (i'd love to write my own gravestone)
I have some questions about the card/combat mechanics (i'm always super excited when I see tarot btw, your cards look appealing and mysterious) I just don't know what the jauges (spirit, home and stat) are for and it felt really one sided for a "combat". Since it's a prototype i'd love to know more about what you want to do with that !
Anyway, congrats for putting this original experience together and i wish you all the best with this project :)

The gauges are all arbitrary. They don't mean anything. It isn't actual "combat", but rather, more of a "passing on", which is why the angel doesn't attack. 
It's very intentionally ambiguous and hard to explain, so I'm leaving it open to interpretation. 
Thank you for enjoying, though!