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This is a solid submission! The art and animations look stunning. The water claw feels very satisfying to use. 

Mechanic wise I especially like the idea that these fiery enemies can ignite flammable obstacles. I would love to see you expand on this further. I was thinking that your own water based attacks could maybe quench the fire, giving the player more control over the environment or making it possible to give them something to protect.

... ignite flammable obstacles. I would love to see you expand on this further...

I so totally agree! We lost points on theming by not being able to make in time but we had similar discussions as a team. I'm glad I got to at least demonstrate the concept slightly using the hay bales.