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(1 edit)

Thanks for playing! I hope you enjoyed, do you have any specific details on why the scooter was hard to manipulate?

Yes, of course! 

At the moment when you need to make a sharp 90-degree turn, the camera does not turn on the trail, you need to turn it with your hands in the process, which prevents you from concentrating on the road. There is a jump function, which supposedly should allow me to jump over obstacles. In reality, it turns out that I can not jump over the road bump and get stuck on it. 

I once got stuck in a circular flowerbed and couldn't jump out. 

I suppose higher jump make fix it. 

Probably add a function key to appear somewhere close to the point where I got stuck.

If possible, make it so that the camera turns after the player when turning the transport.