Thank you for your criticism and advice, it is very important for us! For 2 people in 3 days without any preparation - I think it’s good enough, at least suitable for a prototype. The attack happens automatically, regularly spamming the attack button is a bit tedious, I decided to spare the players' fingers.
According to the original plan, there should be a transition from weapons to melee attacks as mutation/evolution occurs; there are plans to refine the game and add a lot of things. It is necessary to make changes to the balance of the game and the characteristics of both the player and the monsters.