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Hello, I was wondering if there were any plans to make it so the qte's can activate a switch or variable within this plugin. I'm trying to do a weird rhythm game with multiple different songs. Like if I could add to a variable with each button, that'd be perfect!

There is already a switch activation when QTE is successful and as such is setup in the demo project available for download. When the switch is enabled, you can set certain events to run just like you would in normal event conditional branch setup

Sorry, I'm still new to this. Where do I find the demo?

Download the project folder: "QTE.zip "