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(2 edits) (+1)

Hi all! I really liked this project and therefore decided to modify it a little for myself and others.

I rebuilt it in python3, put a lot of settings into the constants.py file and moved the file itself to the root.(cell size, number of fasteners, number of elements, SEED_lock and more)

Also made a lot of minor edits, such as a dynamic mesh depending on the size of the ship and resolution

We plan to expand the functionality if we get around to it =)

https://github.com/lilianzzz/PixelShipGenerator

(1 edit)

Hi @lilianzzz 🙂👋

Thank you for sharing your fork.

Our of curiosity, were you able to solve this problem: https://github.com/thydungeonsean/PixelShipGenerator/issues/1 ?