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(2 edits) (-1)

In that case, I'm not sure it performs its intended function effectively, because I didn't learn anything about the protagonist except that he apparently doesn't like Elred for some reason. It would make more sense to learn this in a linear way, rather than forcing the player to *try* to make the MC like Elred only to learn through trial & error and/or asking questions toward the developer that he never will. Even if it's just in the same scene, I'd understand the intent better if the choice were absent.