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Nice Game, very interessting mechanik I would suggest putting this kind of "Game" into some bigger frame _> like use it in a Zelda like Dungeon -> very nice, very easy to understand - I think you did amazing!

Changes or Ideas by me: 

Maybe a smoother transition between  TileTypeA->TileTypeB. 

Maybe a Hint System where you get some clues if you fail severall times.

Maybe there are "people" in the trench you have to save ? (GodGame style)

Maybe you could make the Light System Poppin the visuals ?

If you build it up like a "card game" you collect new Tiles to place from one map to the next? 

Got me thinkin good! Nice work!

Thanks for suggestions! 

I actually wanted to have smooth transitions between states, but because these are 3D tiles and they weren't supposed to be just flat like in this version, I couldn't find an easy way to smooth that out :(

Fade the material in and out ? maybe that would work :)