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(4 edits)

Haha, that's ok! i don't think any of our playtesters completed the main hall the intended way either.  Regarding the ability to jump though fields of white blocks, we tried to mitigate some of that but you found a new way.  well done!

giving more info about the number of npc's collected in different rooms is on our list of improvements, but we weren't able to accomplish it in the time constrains of the game jam.

Thanks for playing, providing feedback, and we really hope you enjoyed it!

and if you want a challenge, there are some other ways to shortcut your way to the end (though really, the main room spirit is more of a check point; we hope you enjoy the puzzling enough that the "end" is when you've had your fill of that)