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Pretty fun game to play, my notes seem like they're similar to what the others have said in terms of faults with the game but other than that everything came together very smoothly, from the music to the gameplay mechanics (which damn that's one good dynamic pathfinding algorithm and AI for moving the units) to the art style. I feel like with a bit of extra tweaking on the moving of objects, and potentially giving more uses to moving the objects other than just out of the way this could be a cool indie project. All in all, really good submission!

thank you! the pathfinding is all Godot's new avoidance system, it's really amazing to use.