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Woah, this game was amazing, I only watched the post jam party stream last night and as soon as I saw this game I knew I wanted to play it! I managed to finish it after a few tries in, it was extremely fun as a puzzle game concept. My biggest complaint was the slanted controls, but it's completely understandable with the isometric style, you would either have people rather it be one side or the other, most of my deaths were accidentally pressing the wrong direction at a time that it put me in danger.

I found the camera angle to be fine in my opinion, maybe if people were struggling you could add an easy mode where if you click/point over a piece, you can see what their danger zones are. Or else maybe mode options for people with and without checkpoints for people who want more of a challenge.

Congrats on this awesome game, and I'll be interested to follow it's development!

Thanks for the feedback! I added an optional control arrangement and it helped me to think in new puzzles (thanks for that ;D) I'll be sure to add that feature in the next version (with more levels to test them of course).
Thanks for playing! I hope to add a DevBlog (with luck) to share some of my puzzle design choices, i'm trying to learn how to make more great puzzles and I think its a good Idea to learn together. I hope to see you in the next version!

I look forward to seeing your development log, you're adding features like crazy! I hope you end up getting somewhere with the game concept, it's probably my favorite game from the jam so far!