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(+1)

I think more upgrades could be fun, maybe multishot, for example? (also the enemy seems to play a dying animation as it follows you once it's hurt)

Yea it's meant to be death but we put it as hit animation at the moment, that's why it happens.

fair enough

upgrade ideas could be:

a zone around the town that damages enemies

multishot

more health

turrets

(+1)

Yea for sure we are in the works or at least thinking about doing it. But thanks for the feedback :)