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It definitely is a "Where's Waldo" souls-like! I have never felt so overwhelmed with the sensory overload of shapes and colors before me. Super original! Think my favorite part was the sense of reward I felt nearly completing each level. However, I couldn't beat that level with the lovers (not cut out to be a sniper I guess).

If I could give some feedback, I'd think the only thing would be about the art. I like the poppy geometric cartoon style of the characters, but noticed that the background didn't seem to have that same look. Would've been cool to see some goofy buildings with doors and windows that accommodate each character's bizarre body shape. 

Regardless, fun game! Enjoyed the play!

Thank you for taking the time to play!

I have a tendency to make the games I make a little too challenging--living in the game for a week makes me too used to moving around and testing, which makes me incorrectly gauge a new player's experience, I think. I made all the creepy character art, so I appreciate that you liked that more than the generic open-source back image that I used! Next time, I'll consider making a simple background in my own style (though for time's sake, I always tell myself I'll lean MORE into already available assets--so who knows what might be best for the next idea). 

Once again, thank you!