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I would agree with you for another game. But in this one, you are an explorer, so, making people responsible for their equipment is quite a good aspect (in my opinion). The same is true for the limited pages you have at your disposal. It suits pretty well.

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I agree! Having to be responsible for the equipment was a really cool mechanic. It feels like you are a real explorer.

My feedback about that was more about it being a tricky mechanic to design, as the player could get stuck easily if they forgot the equipment in a unreachable area.

But definitily it's a mechanic that is worth polishing, as it makes the game more interesting.

(+1)

Aaah, I see ^^