Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

This game has pretty fun system! Although, I was at first confused at the difference between mana generation and amount, and between the LMB and RMB attacks, but I got used to it! I think one thing that would make this game a lot more fun would be different enemy types, or ways to gather solar energy! Like an enemy that drops energy, or maybe different stats.

One small thing is I think you swapped the normal and special attacks though since the description says RMB for a special AOE attack but LMB does the "big arc" projectile with half as cost as the other one. One term you could change would be "spell cost" which at a glance, I was thinking "Hmm, why would I want to increase my spell cost?" so just a slight tweak there.

The graphic style is pretty good, and cohesive. The gameplay does feel a little slow at the start due to the player's movement speed but does get hectic over time.

Wow, thanks your feedback. I really appreciate the time you put into it. Regarding the attacks, the arc is supposed to represent a "slash",  that cuts a single enemy(if they are too close together it actually hits more then one, that's a bug xd), the second one is meant to be a fireball that explodes, thus AOE. And the "spell cost" upgrade, yea that's my bad I somehow always assume everyone will just get everything like I do, but that's never the case (obviously xd). I'll make sure to be more clear on my visual representation and the way i form text. Thanks again for the feedback!