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I like the level's atmosphere as it grasps being on a rogue planet. The character is also well made and I like the visual indicator when the gun is ready to fire. The movement could be a bit more smoother, as some double bullet patterns made it feel almost impossible to jump over and I end up hitting both at once. I initially played this not on full screen and didn't realize that I was missing some parts of the UI. 

Overall, an enjoyable mission; It made me wanna keep playing until I destroyed that droid!

(+1)

Thank you for playing! Working on some real AI instead of the trigger overlap that the boss works on right now, should resolve those issues :) your game is cool too!