Hello!
So I played your game.
The first thing that impressed me was the intro, there are not many prologues like these, but it's long and you can't skip it. I'll tell you what I find not appealing to me.
First of all, the intro as I said before. Then there are these npcs that doesn't do anything besides walking or sitting. I think keys should be placed randomly and why even you need 3 keys if there is only one lock on the door. Speaking of doors, some of them are place incorrectly, and some of the textures just don't match the environment. Then there is a story, I know you wrote that after drinking the mc end up in the asylum, but how does he know he need exactly 3 keys, my point is, I think you should leave some notes of like janitor to other workers so it doesn't come from the thin air.
Why is the asylum haunted anyways? That would also need some explanations.
Otherwise, if you work some more on the game I'm pretty sure it will come out great. Enjoyed playing it.