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The game has a lot of promise! Here's a few things I've noticed from a short 20-30 minute play:

  • The move speed zoom effect is a bit disorienting, an option to turn it off or would be appreciated!
  • I'd love an FOV slider
  • Airtime is quite floaty, not the most satisfying movement at low speed IMO, though once you reach high speeds it's VERY satisfying flying around everywhere!
  • LOVE the aesthetic
  • There doesn't seem to be a way to easily go up ramps, maybe rampsliding being added would change the game too much, but it's very unsatisfying hitting a shallow ramp at high speed and coming to a full stop, maybe holding jump/dash while hitting a ramp that is shallow allows a rampslide or something like that, or allows a trimp? not sure

I love games like this a lot, so I hope to see this one develop and grow and gain a following!

(+1)

Thank you for trying the game !

For the zoom/fov I was only planning adding a FOV range setting, but I will add a disable zoom option along with it.

For the floaty effect, dunno what to do. Either I tweak the physic at the risk of making high speed movement feel heavier or I give full control of the physic settings  to the server owner (like Cs commands).

I need to rework the ramps, I'm working on stairs that could replace ramps, like the one in three-way, or I can find a way to increase jump height when hopping on ramps so the player doesn't stop on the ramp.

The project to make my dream fps started in late September and I don't plan to quit working on it. There's many more things to come: new and better maps, new guns, new gun models, many customization options)

I'm prepping a steam release for the beta (no date working at my pace)