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(+1)

I discovered a rather major bug in the timed attack mv project. If you do not input anything at all when the enemies are attacking, nothing will happen; not a miss, not a hit, the attack just never executes. This bug occurred for me without modifying the plugin or project in anyway, I simply discovered it when I tried the battle test to see the skill in action as set up in the demo. 

thanks for reporting this, I'll patch it up

<Patched>