Hey hey - I happened to play this as part of an "X Scary Games" video - if you are interested in seeing it, it's the first game in the video.
A for the game itself, let me say some positives right out of the gate: I genuinely adore the setting and the basic idea. For all the horror games out there, it's surprising that there aren't many about spiders, and the thought of being alone in an empty office building with giant spiders coming for you is really damn fun. It's certainly unique, and the first glimpse of one scurrying by in the background is really effective.
However, the game as a whole is really rough around the edges. From a not very believable walk cycle to a bit of forced area locking through key cards whose placements don't make sense, it doesn't pack much of a punch. And for a game about Spiders, I am really confused about the inclusion of some weird goblin-esque creature as well, especially when there is no context for it. It would have been really cool to see the Spider theme take over here, find webbed up coworkers, piles of eggs, etc. It just feels like a theme kind of got a bit wasted.
The main issue is player death. There is no real clear death animation, so you just kinda suddenly get a "death" menu, and the respawn often put me in the exact spot where the monster still was, or about two steps away for it, resulting in me dying again immediately. This ends up meaning there is really no penalty for dying, or no way to feel as if you can actively avoid it.
All in all, it is a neat little experience that feels like it lacked a last round of polish and a bit more certainty on what exactly it was going for. All the same, I had fun with it, and I hope you enjoy seeing the playthrough - and of course, keep making games.