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The choice to constrain movement to a 5x4 grid is clever, especially in what otherwise resembles a vertical shmup. Simplifies the mechanics without losing anything important for this game. 

Really good gameplay - my only complaint is that the difficulty gets a bit rough in the end given how long it takes to get there. Aesthetics are also on point - the plain white orbs feel slightly out of place, but this would be a trivial thing to improve.

I may have exaggerated with the speed at the end, but the orbs and side rocks no longer appear. And the orbs do have texture but the shader for the burn effect when you bomb makes it goes blank for some reason, I didn't try to fix it because, well,  that's how they looks like in normal touhou games. Thanks for play!!!!