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Loved this game. Even after watching a full playthrough, I had to get it. 

I wanted to see how the magnifying glass worked, and see if I could beat it myself.

Got it in 6 door kicks ๐Ÿ™„๐Ÿ˜Ž, although I first had some trouble recording gameplay footage through OBS for some reason.

The sounds are epic, satisfying, and crisp. The shotgun, the main object of the game, sounds real in its handling: when it's near you, it sounds near. A metal part that looks like it should go "clink" does indeed go clink. Not a sound effect out of place that I noticed.

The music is also nice and gets you in the high stakes mood, with the club beats droning on, putting you in "The Zone" as you risk your life in the game. No cheap jumpscares present or needed for all the tension the atmosphere creates.

The DEALER is crazy but fair. Unlike the Concrete Tremor game which seemed quite imbalanced and almost impossible to win, this game is more fleshed out as a "game" and much less as a narrative device, relying less on scripted rounds, which adds much replayability. 

I definitely wouldn't call the DEALER "crooked"... Unless it's referring to his face after a live round.

5โญ Stars. Please add multiplayer with some other additional mechanics to keep it interesting.

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oh, man, wish i saw this before i blindly wrote my own comment haha! yeah, i agree with a ton of the stuff here, especially about the sfx and music. things just have that satisfying feel to them... it acknowledges the raw power these guns have in a life/death situation. love it!

i'm not sure i really care for multiplayer myself, since it's a lot of work for one dev to do sometimes. but i'm not really opposed to it, either? i just think i'd rather know more about the world. i'd rather know more about the dealer. i'd rather know the smoker. the nightclub. 

it's definitely just a matter of what people personally want out of a game, i think everyone just wants "more". i'd love some more mechanics either way or just something to work towards.

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Yeah, what you said are really good ideas. 

I'd also want to get to know more of the world, as you said. Like a different  game exploring the nightclub, stuff with the smoker (is he the DEALER's doctor?), and other things like that. Maybe how the DEALER came to be the DEALER. 

It definitely has enough stuff for the dev to flesh out the world and make it a whole "Buckshot Roulette" universe, if you will.

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Finally got a 70K run ๐Ÿ˜‚๐ŸŽ‰