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Honestly, I agree with you. Room 2's solution is clearly broken. I'll update it tonight to make it clearer.

Also the arrow thing is basically me scrambling around to find a way to input the passwords. Sorry if it made the experience less fun :/

(1 edit) (+1)

I took another shot at it, since you mentioned changes. Room 2 seems better, but when I beat Room 4, I got this error:

___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: shd_distortion

D3DXCompile failed - result

at gml_Object_obj_trippy_background_Draw_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_trippy_background_Draw_0 (line -1)

Edit:

Oh, I guess I should also mention the other issues I had: Room 4's key is really hard to read, and for Room 3 I couldn't figure out what meaning of "overflow" would apply, since the normal programming meaning would just result in dropping digits. I also had to use this autohotkey script to figure out the morse code since I have no training.

(1 edit)

Well that error solidifies the fact that I shouldn't be allowed to touch shaders.

I'm sorry for all the issues. I can't update the game now, but I'll make sure to keep all of this in mind for a post-jam revision of sorts

EDIT: I looked around and apparently this fixes the shader issue? https://www.microsoft.com/en-us/download/details.aspx?id=35&44F86079-8679-400C-BFF2-9CA5F2BCBDFC=1

Let me know if it works out

(+1)

Well, it worked at making me hate Microsoft just a little more. The installer tries to sneak in an extra app that definitely shouldn't be in there.

That does fix the 5th room.

Phew that's great to know. I'll add that link to the description of the game. Thanks for letting me know!