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Thanks for your kind words! So glad it kept your interest. 

I'm curious what it was that first brought The Gnawing Hunger to mind. The writing style? The art style? The setting? 

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It's the sophistication of the narrative and language, I think, with some darkness to it, which stood out to me in both games and made me mentally match them.  I don't see too many game jam games where the player is temporally shifted for portions of the narrative.  The style of game, sci-fi/space setting, pixel art style, and the reference to a sun-god right near the start -- those probably also prompted me to think of the Gnawing Hunger.  Other aspects differed, but those were the ones that made me look to see if you made both.

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Thank you for sharing that. It's always gratifying to hear that the writing is appreciated! I would like to explore this futuristic feudalist setting more in future games.