I didn't mention the Unity widescreen WADs because those assets are now included as part of GZDoom.
Understood. However it looks like GZDoom's "game_widescreen_gfx.pk3" doesn't include art for NRFTL, so perhaps there is still some benefit in adding nerveu.wad to one's source wads folder?
These aren't supported and aren't part of WadSmoosh, I made those purely as addon WADs.
Fair enough! That said, (and I know you hate it when people ask but) is there ANY chance that any of the 8 exclusive levels from the commercially released original Playstation port of Doom will ever be integrated? I mean, if the two secret levels from the original Xbox port count, surely these do too ;)
Anyway, thanks for your work on this! Wadsmoosh is now the only way I'll play Doom.