Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thanks for confirming that. I was thinking of using this to get into a #Dungeon24 type mode for this year. Just creating and drawing at least a couple of places using Wallet dungeons each week.

Any particular thoughts on the numbers of dice to roll? I’ve been using 9 or 10, but I could see using more might work. Then again, I can see just rolling 9 or 10, working out what that looks like, then combining with a building done previously.

…and thanks for such an interestingly simple game.

In my experience 9 or 10 dice is a good number. I don’t know that there are really hard limits, as it mostly just shifts the results of the larger rooms with larger numbers. I wouldn’t go significantly higher though, at least not without modifying it to split up Halls and Towers. Alternatively just roll handfuls separately, assemble, then connect the results.

That matches my intuition. Smalller numbers are good to start with. I think I tried 4,5 then 6 dice just to feel my way into the system. It started to feel good when I got to 8, 9, 10. Thank you for such an entertaining little game. I now need to make a bit more time to start drawing what the dice reveal. 

I’d love to see what you end up with!

Well, it’ll be either on reddit or twitter/X. Having problems with getting launch energy and the courage to actually post, but I’ll let you know if I do.