The UI is looking super slick now! Great job. I jumped straight into the Cleanse the Rot campaign to get started. The first mission kicked my ass. Took me a good 25 minutes to clear it. It's super intense in a good way, and figuring out an equipment loadout and strategy that worked for me was really fun. The way every run is a bit different (or extremely different sometimes) keeps it from feeling like a puzzle game. The new classes are great, but the wizard's definitely my favourite. Speaking of wizards, the briefing about T-Wiz the wizfluencer was hilarious. All the little references and stuff are cute. The Dreams of Joy Departed level is fugging awesome, and I'm beyond honored by the CoD level. The gnome lines had me in tears... "I'm not a gnoblin!" is really funny in the context of FantaSWAT's universe/lore.
The new (I think they're new anyway) tunes are excellent. The difficulty curve seems to be shaping up nicely. The old campaigns feel a bit easier now, which I think is for the best since some of these newer levels are really tough. The controls still take me some time to adjust to whenever I boot the game up, but once you get into the groove it's not too cumbersome. I play it a bit like an RTS when I can, trying to micro my squads as much as possible to squeeze the most out of them (and I fail miserably 100% of the time).
All in all, it's still a blast, and it's really coming together to feel like a complete, polished package. I might be biased since I'm a huge fan of the game, though. Are you planning to plant this on Steam once it's done?