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Sorry for the late answer, didn't get a notification.

I did some digging and your phone uses Tensor G3 chip which doesn't support old 32 bit applications, and since my engine is outdated, my .apk is 32 bit. I tried porting it to 64 bit, but I failed. I might try it again in the near future, as 64 bit phones becoming more popular. No idea if there are any emulators that could allow you to run 32 bit games on 64 bit phone.

Sorry that I can't be much of help. If you bought my game on itch.io, then all I can do is a refund.

Hey, same story. Just wondering if porting to 64 bit is on the cards at all?  My phone and tablet are both pixels. 

Cheers!

Hey, sadly, UiTC won't work on 64 bit phones. But the upcoming UiTC2:R already works on Android at least. Sorry :(

(+1)

Makes sense, you cannot be expected to port to every platform configuration with a small team.

I do everything alone, so nobody except me has access to the game source code. I just buy some assets from freelancers (mostly 2D art).