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I do want to address that based on the design of the game, there are people you can't solve without the list and the tree structure. It think it would be a very different feeling game that would need many more clues without those aspects, it's not a setting I could just enable.

I could have made it clearer that the list you have came from the person that hired you, but it seemed to waste precious time during the tutorial and story which is already pretty text heavy.

On the bright side, I just spent an hour frantically googling and hacking together home and end functionality into the notes. It will hopefully be coming in an update pretty soon.

Hey, I appreciate the prompt attention to feedback. I'll be sure to definitely make any friends play this who i think would be interested. Hopefully you find the optimum build for the game you dreamt of :D

Ok now that I'm done with this, is there anywhere i can find a walkthrough for harm charm, level 5? I've spent hours trying what i think is every possible combination, but i cant seem to get it. I'm at the point that i was starting to teach Bard the various components of this game and hopefully it might work out an answer, but that is taking wayyyy longer than i thought. So any walkthroughs or something?

Thanks for everything!

It's really tricky because its the only level where you need to purposely call upon the dark art. The sequence is: Block rain fire block sap fire block block fire

Thanks a lot, I'm gonna go **** myself now. How did i not try something so simple (my best guess is that i kept assuming shielded damage becomes 30 not 20).