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Thank you so much for your kind words 😭 (and for beta-ing when you could have been sleeping or drawing more CGs of Annelise...I'm very grateful...)

STOP MAKING YOUR REVIEW BETTER WRITTEN THAN THE GAME GOSH

Ohh I love that line, that Ramil is as rough as the world he lives in! It rather perfectly encapsulates his character - Ramil is a product of the world that he lives in, a person that can be both beautiful and ugly depending on how you look at him. I'm also glad that you liked how the choices were presented! Indeed while the choices that "make Tala happy" are the "good choices," it's less about making her happy and more about shaping Ramil's POV, how he views Tala and the world around him.

(Ohh I'm glad that you caught the prince characterization! On first glance, Tala appears to be naive and simple, casting Ramil in such a simplistic role, but I wanted to make it clear that she has her own reasons and justification for the way that she thinks. She has rose-colored glasses - by choice, not because of ignroance.) 

(Thank you for applauding the engine switch *sob* it was hard, and I'm honestly surprised I pulled it off!) 

(Oh, I'm glad that you appreciated the representation! At first I was planning to go the traditional fairy tale route or the Disney route, where Tala's disability is temporary. But ultimately I thought that it wasn't right for the story. In a cruel and apathetic world, Tala is difficult to understand - and one needs to put in effort to understand her, in many ways. "Fixing her" didn't seem right, and it wasn't something that she needed or wanted.) 

Again, thank you for your kind words asfdsfsdf they really mean a lot. I'm looking forward to releasing the full game!