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Yes to all of these. Not everything will be unlocked to build at the start of them game. I just made it that way so we can all play around and test them out. I still haven't decided on 'finding' or 'researching' blueprints. Maybe one of the jobs could be researcher. I like the idea that doing a quest could unlock new blueprints though. So when you complete quests for one race you unlock their special decorations, technology, and building materials. I also like the idea of a tech tree that can unlock blueprints or make certain technology more efficient using points you get from research.