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Interesting premise for this one. I remember having played it before some time ago and liking it but this time the experience was not so good, still somewhat enjoyable.

I have to start my negative points by saying that I have never seen free roam/sandbox add to experience. Sometimes it don't impact negatively but it never adds. You at least gave us the quest menu with hints (thankyou) but sometimes (by the 40% and 75% quest completion marks if I remember correctly) the lack of quests made the story basically linear.

Some features seem to be forgotten. Money, girl stats, reward/punishment system. They seem to be important at first but I'm guessing during the development they lost importance. If that's the case then this is good. The bad thing is having it at first only (raises this sensation of missing features).

I think knowing/seeing things the MC isn't aware/seeing breaks the imersion.

I absolutely hate this kind of almighty enemy that has all the resources, infinity troops, can produce troops out of nowhere, control everthing. It seems lazy.

You seem to have forgotten about the cameras on the clothing store, the outdoor shower and the bar (for the mischief duo quests), they could have been busted anytime they did something in those locations (Scarlet + Jeane at the store, Leah and Hazel at the bar, Anna at the shower. All I could think during these quests was "why didn't you got the evidence yet you already have it"