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Manjaro KDE with pipewire and pipewire-pulse, it does look like there's some relevant output.

On the gameplay note yeah I didn't get lost for so long I was bothered/annoyed and hate the yellow paint trend.

Launching Game
ALSA lib pcm_dmix.c:1000:(snd_pcm_dmix_open) unable to open slave
ALSA lib pcm_dmix.c:1000:(snd_pcm_dmix_open) unable to open slave
ALSA lib pcm_dmix.c:1000:(snd_pcm_dmix_open) unable to open slave
ALSA lib pcm_dmix.c:1000:(snd_pcm_dmix_open) unable to open slave
Cannot connect to server socket err = No such file or directory
Cannot connect to server request channel
jack server is not running or cannot be started

(+1)

Odd, I'm running Manjaro too but the i3 community version using pulse and alsa. I have another computer I that has Manjaro KDE with pipewire, but that's playing the sound as normal as well. The version of miniaudio.h I'm using is from years ago at this point so I might just need to update it. It's definitely _trying_ to fall back to ALSA but I'll have to add more debug logging.

Thanks for checking it out, I'll see if I can do something about it.

(+1)

I’ve updated to the current miniaudio.h which should actually support pipewire so come next demo day you should get sound back. Apparently there’s a bunch of bugs in pipewire that prevent it from being the drop-in pulseaudio replacement it claims to be. I’ll still add some extra console output in case it still doesn’t work.