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Oh shit, while i was playing i was thinking to myself "if only i could see through walls" lmao.

Sounds like a cool project. Do you plan on letting Batty land in specific spots to take a break? I'd imagine, a full city, with humans raising alarms and everything, would need to have the player observe and plan a bit. Draining the blood while flying would be a stressful thing in that moment.

(+1)

Oh the blood drain mechanic will be removed at some point. It's just there right now so I could release the prototype with a semblance of gameplay. I'd like the game to end up as a chill experience flying around a city at night, interspersed by brutal blood sucking.