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Hi,Your game is great!I can help you with the Chinese translation, if you need.

In fact, you should publish the text file together with the game itself, and publish the text of the game publicly. Although I am just a new independent game maker, and I use unity, I don't know what engine you use, but the principle is not much different, just read the text from the outside.
This is convenient for multilingual translation and doesn't even require you to waste energy.

Hello,

Thanks for the suggestions on how to implement translations. Putting the strings into text files will definitely help outsource the translation work.

Thanks!